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The Thing That Saved Me From a Trading Card Game Addiction Was… Soap Water.

I nearly fell into a trading card game addiction—until a group of elementary school girls poured soap water on the boys’ card box. What sounds like a funny incident was actually the external shock that broke a genuinely dangerous system: randomized booster packs, shifting metas, power creep, rotation, staples, FOMO, and social pressure. TCGs aren’t just games; they’re engineered ecosystems that keep players buying. Sometimes the only thing strong enough to pull you out is pure, unpredictable chaos.